{"id":1175,"date":"2026-02-20T03:52:34","date_gmt":"2026-02-19T19:52:34","guid":{"rendered":"https:\/\/obagg.com\/index.php\/2026\/02\/20\/sony-is-shutting-down-the-studio-behind-the-demons-souls-remake\/"},"modified":"2026-02-20T03:52:34","modified_gmt":"2026-02-19T19:52:34","slug":"sony-is-shutting-down-the-studio-behind-the-demons-souls-remake","status":"publish","type":"post","link":"https:\/\/obagg.com\/index.php\/2026\/02\/20\/sony-is-shutting-down-the-studio-behind-the-demons-souls-remake\/","title":{"rendered":"Sony is shutting down the studio behind the Demon&#8217;s Souls remake"},"content":{"rendered":"<p>Sony is closing Bluepoint Games, the studio behind the <em>Shadow of the Colossus <\/em>and <a target=\"_blank\" class=\"link\" href=\"https:\/\/www.engadget.com\/praise-the-sun-demons-souls-remake-ps5-212558446.html\" data-i13n=\"cpos:1;pos:1\"><em>Demon&#8217;s Souls<\/em><\/a> remakes, <a target=\"_blank\" class=\"link\" href=\"https:\/\/www.bloomberg.com\/news\/articles\/2026-02-19\/sony-is-shutting-down-the-playstation-studio-bluepoint?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc3MTUyNzAyNiwiZXhwIjoxNzcyMTMxODI2LCJhcnRpY2xlSWQiOiJUQVBZWlBLR0lGUFkwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.utABYnI4m_K6kqNqybZarBQ9T5WW_aWCH6NI3kt8Q64&amp;leadSource=uverify%20wall\" data-i13n=\"cpos:2;pos:1\"><em>Bloomberg <\/em>reports<\/a>. Bluepoint&#8217;s last major project was <a target=\"_blank\" class=\"link\" href=\"https:\/\/www.engadget.com\/god-of-war-ragnarok-review-ps5-162534113.html\" data-i13n=\"cpos:3;pos:1\"><em>God of War: Ragnarok<\/em><\/a> from 2022, which it co-developed with Sony Santa Monica.\u00a0<\/p>\n<p>According to <em>Bloomberg<\/em>, Sony decided to shut down the studio following &#8220;a recent business review.&#8221; Around 70 employees will lose their jobs as part of the studio closure, which will officially happen in March. &#8220;Bluepoint Games is an incredibly talented team and their technical expertise has delivered exceptional experiences for the PlayStation community,&#8221; Sony said in a statement to <em>Bloomberg<\/em>. &#8220;We thank them for their passion, creativity and craftmanship.&#8221;<\/p>\n<p>Following their work on <em>Ragnarok<\/em>, Bluepoint was reportedly tasked with developing a live-service game set in the God of War universe. That title <a target=\"_blank\" class=\"link\" href=\"https:\/\/www.engadget.com\/gaming\/playstation\/sony-axes-two-more-live-service-games-130048000.html\" data-i13n=\"cpos:4;pos:1\">was cancelled<\/a> in 2025, alongside another game from Bend Studio. In the context of Sony&#8217;s other live-service failures, the decision wasn&#8217;t surprising. Sony shut down the servers for multiplayer shooter <em>Concord<\/em> just two weeks after its release. Not long after, it also closed <a target=\"_blank\" class=\"link\" href=\"https:\/\/www.engadget.com\/gaming\/playstation\/sony-pulls-the-plug-on-concord-and-shuts-down-firewalk-studios-180321212.html\" data-i13n=\"cpos:5;pos:1\">Firewalk Studios<\/a>, the developer behind the game.<\/p>\n<p>Bluepoint Games was <a target=\"_blank\" class=\"link\" href=\"https:\/\/www.engadget.com\/sony-buys-bluepoint-games-155507719.html\" data-i13n=\"cpos:6;pos:1\">originally acquired<\/a> by Sony in 2021, when it seemed like the studio&#8217;s expertise in remaking and remastering classic PlayStation games could be a major asset going forward. Why that changed isn&#8217;t entirely clear, but Sony&#8217;s mismanagement of its pivot into and out of publishing premium online multiplayer games may have played a role. Some of Sony&#8217;s studios are still experimenting with live-service mechanics. Guerilla Games recently announced <a target=\"_blank\" class=\"link\" href=\"https:\/\/www.engadget.com\/gaming\/playstation\/guerrilla-reveals-horizon-hunters-gathering-a-co-op-action-spin-off-for-ps5-and-pc-162058264.html\" data-i13n=\"cpos:7;pos:1\">an online co-op game<\/a> set in its Horizon universe. <em>Destiny 2 <\/em>developer Bungie is also releasing its extraction shooter <a target=\"_blank\" class=\"link\" href=\"https:\/\/www.engadget.com\/gaming\/bungies-marathon-arrives-on-march-5-193808588.html\" data-i13n=\"cpos:8;pos:1\"><em>Marathon<\/em><\/a> in March. <\/p>\n<p>This article originally appeared on Engadget at https:\/\/www.engadget.com\/gaming\/playstation\/sony-is-shutting-down-the-studio-behind-the-demons-souls-remake-195234213.html?src=rss<\/p><p>Please credit: <a href=\"https:\/\/obagg.com\">OBA Blog<\/a> &raquo; <a href=\"https:\/\/obagg.com\/index.php\/2026\/02\/20\/sony-is-shutting-down-the-studio-behind-the-demons-souls-remake\/\">Sony is shutting down the studio behind the Demon&#8217;s Souls remake<\/a><\/p>","protected":false},"excerpt":{"rendered":"<p>Sony is closing Bluepoint Games, the studio behind the Shadow of the Colossus and Demon&#8217;s Souls remakes, Bloomberg reports. Bluepoint&#8217;s last major project was God of War: Ragnarok from 2022, which it co-developed with Sony Santa Monica.\u00a0 According to Bloomberg, Sony decided to shut down the studio following &#8220;a recent business review.&#8221; Around 70 employees will lose their jobs as part of the studio closure, which will officially happen in March. &#8220;Bluepoint Games is an incredibly talented team and their technical expertise has delivered exceptional experiences for the PlayStation community,&#8221; Sony said in a statement to Bloomberg. &#8220;We thank them for their passion, creativity and craftmanship.&#8221; Following their work on Ragnarok, Bluepoint was reportedly tasked with developing a live-service game set in the God of [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1175","post","type-post","status-publish","format-standard","hentry","category-share"],"_links":{"self":[{"href":"https:\/\/obagg.com\/index.php\/wp-json\/wp\/v2\/posts\/1175","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/obagg.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/obagg.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/obagg.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/obagg.com\/index.php\/wp-json\/wp\/v2\/comments?post=1175"}],"version-history":[{"count":0,"href":"https:\/\/obagg.com\/index.php\/wp-json\/wp\/v2\/posts\/1175\/revisions"}],"wp:attachment":[{"href":"https:\/\/obagg.com\/index.php\/wp-json\/wp\/v2\/media?parent=1175"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/obagg.com\/index.php\/wp-json\/wp\/v2\/categories?post=1175"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/obagg.com\/index.php\/wp-json\/wp\/v2\/tags?post=1175"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}